The CUNY Digital Humanities Resource Guide

Posted in Digital Humanities on September 22nd, 2010

The CUNY Digital Humanities Initiative has released The CUNY Digital Humanities Resource Guide.

Here's an excerpt from the announcement:

Presenting a well-researched and annotated view of the field, the guide will serve as a broad introduction to DH for newcomers by offering a balanced archive of best practices, ongoing projects, and disciplinary debates.

The guide covers a wide range of subjects, including Defining the Digital Humanities, Hot Topics, Sample Projects, DH Syllabi, and Conferences and Events. Check out the Table of Contents for the full range of topics.

Daily Tweets 2010-09-22

Posted in Current News: DigitalKoans Twitter Updates on September 22nd, 2010

Systems Librarian at Grinnell College

Posted in Digital Library Jobs, Library IT Jobs on September 21st, 2010

The Grinnell College Libraries are recruiting a Systems Librarian. Salary: $52,000 or higher.

Here's an excerpt from the ad:

As a member of the Libraries’ Technology Team and the College’s Academic Technology Development Team, the Systems Librarian will share leadership and responsibility for planning, developing, integrating, implementing, and maintaining the digital systems and services through which the Libraries support users in finding and using information. The Systems Librarian’s primary focus will include (but will not be limited to) the Libraries’ integrated management system (currently Innovative Interfaces), interlibrary services system, and digital repository systems. Together with the Library Systems Support Specialist (whom the Systems Librarian supervises) the Systems Librarian also serves as the primary technology liaison with the Libraries’ cataloging, acquisition, circulation, reserve, and interlibrary/document delivery services, to ensure excellent service to users and operational efficiency in these operations. In consultation with Information Technology Services, the Archivist of the College, the Catalog Librarian, and others, the Systems Librarian will also take primary technology responsibility for the Libraries’ digital content initiatives through research and policy-development on standards, repositories, and storage and preservation strategies.

"In Search of Copyright’s Lost Ark: Interpreting the Right to Distribute in the Internet Age"

Posted in Copyright, Digital Copyright Wars on September 21st, 2010

Peter S. Menell has self-archived "In Search of Copyright’s Lost Ark: Interpreting the Right to Distribute in the Internet Age" in SSRN.

Here's an excerpt:

Drawing upon the historical development of copyright law and the legislative history of the Copyright Act of 1976, this article explains why Congress selected the term "distribute" in its last omnibus revision of copyright law, shows unequivocally that Congress intended to encompass broadly the 1909 Act rights to "publish" and "vend" within the right to distribute, and rejects the position that Congress required proof of "actual distribution" to prove violation of the distribution right. This critical legislative history has been notably absent from treatise accounts and briefing on the liability standard in the file sharing cases, leaving courts without a compass to navigate this statutory terrain. This article traces the origins of the key legislative terms to elucidate the scope of the distribution right in the Internet age.

Department Head, Digital, Access, and Technology Services at Western Carolina University

Posted in Digital Libraries, Library IT Jobs on September 21st, 2010

The Western Carolina University's Hunter Library is recruiting a Department Head, Digital, Access, and Technology Services.

Here's an excerpt from the ad:

Western Carolina University's Hunter Library seeks an enthusiastic and highly qualified librarian to develop and lead its new Digital, Access, and Technology Services department. The Department of Digital, Access, and Technology Services is comprised of Access Services (circulation, curriculum materials center, and interlibrary loan) with a staff of 13, Systems, with a staff of 3, and a current grant-supported digital projects staff of 3. This new department will have responsibility for leading the design, development, and ongoing implementation of library digital, access, and technology service operations. As part of the library-wide learning mission, the department will facilitate the discovery, delivery, and use of intellectual content. Specific program responsibilities include: managing access services, library technology infrastructure and systems (hardware and software), digital library development (e.g., Craft Revival Project), digital repository services, library web design and architecture, digital media technology, technology services related to a notion of library as information/learning commons; and facilitating digital scholarship and publishing as it may relate to university-produced research.

Daily Tweets 2010-09-21

Posted in Current News: DigitalKoans Twitter Updates on September 21st, 2010

Unified Digital Format Registry Developer at California Digital Library

Posted in Digital Library Jobs on September 20th, 2010

The California Digital Library is recruiting a Unified Digital Format Registry Developer. Salary: $55,300-$109,500.

Here's an excerpt from the ad:

The Unified Digital Format Registry project (UDFR, is developing a reliable, sustainable, and publicly available knowledge base of file format representation information for use by the international digital curation, preservation, and repository communities. The project seeks to consolidate the functionality and data holdings of the existing PRONOM ( and GDFR (Global Digital Format Registry, registries into a common, community-supported system. Properly managing information about the formats used to represent content lies at the core of curation and preservation activities.. . .

The incumbent will be responsible for implementing the UDFR system, and is expected to provide innovative thinking and technical expertise while drawing on the body of useful experience from the PRONOM and GDFR projects and the UDFR consortium. The developer will consult regularly with UC3 staff and will work under the supervision of the project architect. The final open source system must be flexible, scalable, reliable, sustainable, and consistent with best practices and advances in web-based information services, service-oriented architectures, information preservation, and semantic web technologies. The initial knowledge base of the production UDFR will be based on a full export from PRONOM.

2010 Horizon Report: Museum Edition

Posted in Museums on September 20th, 2010

The Edward and Betty Marcus Institute for Digital Education in the Arts has released 2010 Horizon Report: Museum Edition.

Here's an excerpt:

The highest ranked of those trends had significant agreement among the Advisory Board members, who considered them to be key drivers of museum technology adoptions for the period 2010 through 2014. They are listed here in the order in which the Advisory Board ranked them.

  • "Rich" media—images, videos, audio, augmented reality, and animations—are becoming increasingly valuable assets in digital interpretation. Museums understand the value in capturing high-quality media documentation related to their collections at every opportunity. Working more closely than ever with educators and researchers, museums are embracing opportunities for multimodal learning both online and in the galleries. High-quality media like images, videos, audio clips, augmented reality, and animations are no longer seen as afterthoughts in interpretation but increasingly as necessary components of an interpretive plan. This trend is beneficial to museum professionals and visitors alike as it encourages a deeper understanding of objects, ideas, and audiences.
  • Digitization and cataloguing projects will continue to require a significant share of museum resources. Museums are distinguished by the content they keep and interpret. There is an increasing understanding among museum professionals that visitors expect to be able to readily access accurate and interesting information, and especially high-quality media. This requires museums to plan strategically for the digitization and cataloging of collections. These projects frequently require hard choices in the allocation of money, personnel, and time, but are not likely to diminish in importance in the foreseeable future.
  • Increasingly, museum visitors (and staff) expect to be able to work, learn, study, and connect with their social networks in all places and at all times using whichever device they choose. Wireless network access, mobile networks, and personal portable networks have made it easy to remain connected almost anywhere. Museum audiences have become accustomed to easy access to the network in other parts of their lives, and grow increasingly impatient with places where it is not possible (or where it is prohibitively expensive) to be connected using the device of their choosing.
  • The abundance of resources and relationships offered by open content repositories and social networks is challenging us to revisit our roles as educators. Access to educational materials of all kinds has never been as easy or as open as it is today. The model of the museum curator or educator standing in front of an object interpreting meaning for a passive audience is no longer realistic in a world accustomed to instant access to virtually any kind of information. More important to today’s audiences is advice on how to find, interpret, and make their own connections with collections and ideas.

Technical Library Applications Integration & Support at Sandia National Laboratories

Posted in Digital Library Jobs, Library IT Jobs on September 20th, 2010

Sandia National Laboratories are recruiting a Technical Library Applications Integration & Support specialist.

Here's an excerpt from the ad:

The selected candidate will work closely with the Library Digital Projects Librarian, Library staff and management to contribute to providing innovative technologies in the delivery of information and to ensure that Library applications meet the information needs of the Laboratories. Representative tasks include responding to and troubleshooting technical issues, installing and deploying existing application upgrades and supporting the Digital Projects Librarian and Library staff in investigating, exploring, developing and deploying Library technologies. The successful candidate will be self-directed, independently motivated and have an aptitude for integrating and supporting new technologies, maintaining and improving legacy systems.

"Almost Halfway There: An Analysis of the Open Access Behaviors of Academic Librarians"

Posted in Open Access, Self-Archiving on September 20th, 2010

College & Research Libraries has released a preprint of Holly Mercer's forthcoming article "Almost Halfway There: An Analysis of the Open Access Behaviors of Academic Librarians."

Here's an excerpt:

Academic librarians are increasingly expected to advocate for scholarly communications reforms such as open access to scholarly publications, yet librarians do not always practice what they reach. Previous research examined librarian attitudes toward open access, whereas this article presents results of a study of open access publishing and self-archiving behaviors of academic librarians. Following an analysis of open access to library and information science literature in 2008, several strategies to encourage academic librarians to continue embrace open access behaviors are discussed.

Daily Tweets 2010-09-20

Posted in Current News: DigitalKoans Twitter Updates on September 20th, 2010

Digital Repository Deposit: SWORD Course Videos

Posted in Digital Repositories, Institutional Repositories, Open Source Software, Self-Archiving on September 19th, 2010

The SWORD (Simple Web-service Offering Repository Deposit) project has released a series of tutorial videos.

Here's an excerpt from the announcement:

  1. An Introduction to SWORD: Gives an overview of SWORD, the rationale behind its creation, and details of the first three funded SWORD projects
  2. SWORD Use Cases: Provides an introduction to use cases, and examines some of the use cases that SWORD can be used for
  3. How SWORD Works: A high level overview of the SWORD protocol, lightly touching on a few technical details in order to explain how it works
  4. SWORD Clients: The reasons for needing SWORD clients are shown, followed by a tour of some of the current SWORD clients
  5. Create Your Own SWORD Client: An overview of the EasyDeposit SWORD client creation toolkit, including the chance to try it out

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