Involves designing instructional content for online and hybrid implementation, creating interactive media content, and building content modules in various learning systems and platforms using a variety of software applications in support of academic and professional programs. . . .
Experience, as demonstrated by a history of successful projects, with computational techniques used in digital humanities (examples include: natural language processing, computer vision and image processing, machine learning, mapping and GIS, database design, creative computing, game design, network analysis, and data visualization).
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